![]() You get everything from beautiful icon and image based textures to more complex skinpaints that colors only your arms, legs, hands, and more. ♦︎ Skynkraft by IhaveNoIdea - A really robust mod that adds 60 unique skin paints to the Editor's Paint mode palette. ♦︎ Test drive in more editors by VanillaCold - Adds the test drive option to all skinpaint based editors, such as cell stage and early creature editor. You have a ton of customization options and great variety, from a shiny ice coat to a skinless meat suit. ♦︎ Delta paints by DeltaShips - An incredible mod that adds a total of 57 new skinpaints to the creature editor. ♦︎ Advanced CE by VanillaCold - With this mod you have the free XYZ part movement option from the building editor right there in the creature editor. A good mod for making much more complex cells to have fun with. Makes the cell editor 3D, adds creatureparts and limbs, adds rotation and morph handles, and more. A mod that unlocks the cell editors true potential. (It doesn't replace the in-game one.) Really cool to see a working hut editor! To use it, go into the early creature creator via the Create menu. ♦︎ Hut editor by Vanillacold - Replaces the early creature editor with a tribal hut editor. Includes good variety like an underwater background and a basic room. ♦︎ New editor backgrounds by THEdragon - A really great mod that adds more custom backgrounds to the editor test drive. Note that things that are too big could cause visual glitches. This mod gives you the ability to enlarge or shrink any part in any editor and allows you to really get into detail without being held back. ♦︎ Infinite scaling mod by Zarklord - This i think is absolutely essential in complete creative freedom. ♦︎ Building rotation mod by DVDmaster - The building rotation mod makes it so you can rotate base and roof parts in building editor, and works very well with B
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